Hello and welcome back!
This time around I will showcase a little bit of the Undead side of warcry.
I’ll kick it of with my Soulblight gravlords hero characters.


First up a Vampire lord. A magnificent model, on both the painting desk and the tabletop. Lots of HP, high toughness, a whirlwind in melee, and tons of good abilities. This guy is no joke.


The Necromancer is a hardhitting glass cannon. Will die if he gets into melee, but keep him at a distance and keep hitting the enemy with his ranged attack and your golden.
As in classic undead fashion, this guy has TONS of abilities regarding skeletons.
Want to yeet them? Vanhel’s Danse Macabre
Want more of them? Summon Undead Minions
Down on Hp? Necrotic Siphon


And lastly, the humble Wight King. High wound, high toughness but really hampered with the low movement. He is only a skeleton after all.
Has the ability to spike his damage, going from a maximum damage of 20 to 32 when rolling all sixes on a Beheading strike, paying two sixes for the ability.
Situational at best, but if it hits, your opponent will not see it coming, and nor will you!
The other warband I have completed are The Nighthaunt. These models where Ebay rescues, so the warband is not competitive in the slightest!


Leading them will be a spirit torment. Who knew some old locks would do more damage than a wight kings blade? The real MVP is the lone this piece of plastic keeping the whole miniature floating!
Has the ability to heal in a AOE bubble if it takes down a model, go through walls, debuff and heal up dead models. This unit is the Swiss army caster of the team. Interestingly the second rune seem to have no ability tied to it currently. Who knows where they were going with that one?




The second leader and the cheap chaff of the team, the Dreadwarden is a cheaper Spirit torment, without the AOE ability but instead able to buff other minion units. A little on the more fragile side, the 12hp wont go far in a fight.
The chainrasp are able to increase their survivability debuffing the enemy and being able to go through walls. They also have access the excellent reaction this Factions has; Flickering Form.
This ability makes them basically preform a free teleport move away from an enemy closing in on them. Pretty useful when carrying treasure.


Stats wise slightly better than shainrasps, having 1 range, 1 crit damage and 2 hp more. They lose out on the Chilling Horde buff ability, and also cannot be buffed with the aforementioned ability.

I have no idea how to play them, or if they are any good at all. In my opinion the Chainrasps and stalkers are a bit over-costed as chaff, but my opinion might change once I get in a couple of games or to.
Until next time!
Cheers!
-Marc